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Scripting in RealFlow4 | 801Mb



Add flexibility and gain greater control of simulations using a technical workflow to scripting in RealFlow4. Learn time-saving techniques that can be used to apply Python language scripts to several areas of RealFlow4 for greater productivity. Contains 4 hours of project-based training. Perfect for intermediate artists.

Popular highlights include:
Batch Scripts
Event Scripts
Custom Fluid
Scripted Daemon
Scripted Wave
GUI Elements
Scripting Reference
Python Modules
Functions
Variables
Loops
If Statements
Scene Global Variables
Menus and Toolbars
Archive on Simulation
Triangle Shatter
RF Mesh Import
Foam Emission
Vector Manipulation



Lesson Outline (33 lessons)
Add flexibility and gain greater control of simulations using a technical workflow to scripting in RealFlow4. Learn time-saving techniques that can be used to apply Python language scripts to several areas of RealFlow4 for greater productivity. Contains 4 hours of project-based training. Perfect for intermediate artists.

Popular highlights include: Batch Scripts; Event Scripts; Custom Fluid; Scripted Daemon; Scripted Wave; GUI Elements; Scripting Reference; Python Modules; Functions; Variables; Loops; If Statements; Scene Global Variables; Menus and Toolbars; Archive on Simulation; Triangle Shatter; RF Mesh Import; Foam Emission; Vector Manipulation;* Once purchased, access freebonus content for this product by logging into your store account.

1. Introduction and Project Overview
2. Using the RF4 Scripting site
3. Our first Batch Script
4. Scripting Reference
5. Working with variables
6. Setting parameters
7. Adding scripts to the RealFlow menu or toolbar
8. Implementing 'for' loops
9. Nested loops
10. Coding 'if' statements
11. Building the GUI Form
12. Finishing the wall script
13. Commenting and organizing code
14. Event scripts
15. Generating random velocity
16. Archive on simulation end
17. Emitting foam with a script
18. Using global variables
19. Loading an Event Script through a Batch Script
20. Scripted Daemon: Emitter
21. Scripted Daemon: Body
22. Building fluid bounce reduction daemons
23. Reducing fluid bounce without using Freeze
24. Using the GUI Nodes Picker
25. Scripted Realwaves
26. Applying an image sequence as wave displacement
27. Custom emitter scripting
28. Building a triangle shatter using a Batch Script
29. Finishing triangle shatter effect
30. Importing RealFlow meshes as objects
31. Using the imported RealFlow meshes
32. Emitting fluids from dumb particles
33. Shading particles in Maya


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